close the room, keep the sources

Kuules Gate opens and closes lanes of the field, or directions of it, and shows you doing it: an open/closed timeline per lane, thresholds you drag.

Sub-block detection. A 1 ms attack means 1 ms at any buffer size.
How far it closes, per lane.
Directional mode gates the directions with nothing in them.
Dialogue gate, tail tidy, hiss clean-up.